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Re: Co-op Night: Midnight
By:Stephen L. (SoundEffect)
Date: 12/4/13 9:59 pm
In Response To: Co-op Night: Midnight (Kermit)

: Co-op Night

:

: Co-op Night Is Wednesday at 9 EST Master Chief is tough. You know
: he's tough because he spends most of this level with a nuke strapped to
: his backside. He and Cortana are in pursuit of the Didact, and now they're
: closer than ever to reaching him, but first they have some pesky
: Forerunner to deal with.

: I don't know where this level ranks among my favorites, but I know for some
: reason I really like playing it on legendary, and I've played it more than
: any other. I must enjoy seeing my body disintegrate into floating flecks
: of gold.

: This week's battle plan:

: Midnight
: Legendary
: Tough Luck, Thunderstorm, and Mythic (fun skulls and Tilt optional)
:

: If you haven't yet, be sure and send a friend request to Coop Night on XBL.
: This will help me organize teams.

: Battle Notes

: Composer was great a few weeks ago. Human levels are always fun, and Loftus
: always puts things in perspective, sometimes literally.
: Here are the stats from last week:

: Team Kermit
: Team Snipe
: Team Bones

: My team may have been the most cooperative in the history of co-op nights.
: Across four players we all killed within 9 of each other. Bluerunner had a
: whopping 47 assists. He must have closely supported Snipe, helping with
: his tremendous 124 kills.
:

: Co-op Night FAQ (V5.1)

: Why co-op?

: I like playing with other people--especially people from the bungie.org
: communities. We all love inhabiting other worlds and kicking alien butt.
: Co-op Night gives us to chance to do this while also enjoying each other's
: company and maybe getting to know each other better than we might when
: we're trying to shoot each other in the face.

: What will we play?

: A level of the Halo 4 campaign each week until we're done.

: Why only one level?

: There's no limit to what you can play. The battle plan is just a starting
: point. If you want to continue to play the next level, that's fine, but
: personally, I’m about savoring one level per night. Simply put, Co-op
: Night is about having a night where if you show up, it's assumed you are
: interested in co-op with community members, and you’re committed to
: playing through one level.

:

: So there are no rules?

: Not really, but the goal is to milk as much fun as possible out of each
: mission, and for the most part, this means full path Halo, appreciating
: the story, killing everything, avoiding glitchy shortcuts, and saving the
: galaxy with style while leaving piles of dead enemies in our wake. In
: other words, this is not high speed Halo. Co-op night is about teamwork.
: On co-op night, assists count as much as kills.

: How will teams be formed?

: Here's how team formation on co-op night works.

: 1. Send a friend request to the gamertag Coop Night on XBL. (You can also
: send a note to Kermit7, but friends of Coop Night get invited first.)

: 2. If you're online at the designated time, I assume you have an interest in
: co-op and invite you to my party.

: 3. If and when we have a full party (or multiple parties), we play a short
: custom Free-For-All game and the results will serve as our randomized team
: list. I'll assign team leaders, and we'll count off four starting from the
: top.

: 4. The party leaders leave to form their own Xbox Live party, inviting their
: assigned teammates (usually the two to three names under them in the last
: game results). Then the co-op game begins!

: With luck, this process shouldn't take more than 10-15 minutes.

: But what about my friends?

: You have friends? Congratulations! Gathering a party to play co-op should be
: easy whenever you want. Quit your bellyaching, soldier! You've got a job
: to do. Co-op night isn't about playing with the same old people you always
: play with. It's about playing with the bungie.org community, and maybe
: forming new friendships and bonds forged in brightly colored blood.
: cc: DBO

Wish I didn't miss this one. I had company over and I was only available about a half-hour after you started. Maybe next time...crap. :(


Messages In This Thread

Co-op Night: MidnightKermit12/3/13 11:14 pm
     A note of thanksKermit12/3/13 11:40 pm
           Re: A note of thanksLeviathan12/3/13 11:44 pm
                 Re: A note of thanksKermit12/3/13 11:55 pm
           Re: A note of thanksJoe Duplessie (SNIPE 316)12/4/13 4:16 am
     Re: Co-op Night: MidnightLostSpartan98712/4/13 6:58 pm
           Re: Co-op Night: MidnightGeneral Vagueness12/4/13 8:59 pm
     Re: Co-op Night: MidnightStephen L. (SoundEffect)12/4/13 9:59 pm
           Re: Co-op Night: MidnightGeneral Vagueness12/5/13 1:12 am
                 Re: Co-op Night: MidnightIsThisThingOn12/5/13 10:00 am
                       Re: Co-op Night: MidnightStephen L. (SoundEffect)12/5/13 10:45 pm

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