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: A recreation of this (partial) map may actually work well in Warzone. But
: this is not Warzone, but Arena gameplay. I want to make a map that is
: large enough for BTB while also feeling classic. A map that players will
: know exactly where they are and how to navigate it at all times.
: I'm still very early in the process of this map. Right now, I'm mostly
: testing the layout and testing the Forge limits. And apparently that's the
: Physics. Which has maxed out (100%) and not allowing me to add any more
: items. Guess it doesn't have a "Soft Zone" like the other
: counters. And for some odd reason, lights and sound emitters greatly add
: to this counter. Someone explain that to me. Anywho, as I stated earlier,
: the map is early in it's test stage. So I can easily make adjustments to
: get around this hurdle. If all else fails, then I'll simply cut out part
: of the build. As for the structures, they will be different then the
: original. I want to keep them a bit fresh. So I'm going to try to remove
: their blocky look and add to them.
: The current build (not named yet) is in my fileshare if you want to check it
: out or use it yourself. Here's a video of it's early build.
: http://xboxdvr.com/gamer/SEspider/video/14109426
:
Youtube please? XboxDVR has the most shittyest embed player. otherwise this looks interesting!
Halo CE Campaign Level in Halo 5 :VID: | SEspider | 1/22/16 8:53 pm |
Re: Halo CE Campaign Level in Halo 5 :VID: | gamerguy2002 | 1/23/16 9:21 am |
Re: Halo CE Campaign Level in Halo 5 :VID: | SEspider | 1/23/16 9:25 pm |