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: So, Apex 7 is indeed a big map, and at first blush it seems a bit larger than
: Blood Gulch, but it's certainly not "four times" the size of the
: biggest MP maps in past Halo games. However, unlike Blood Gulch, it has
: large mountains that serve to break up the terrain, so walking a roughly
: straight line from one side of the island to the other across its longest
: extent (i.e., Red Base beach to Blue Base beach) is not possible. To sneak
: around the long way across the beaches to get from one armory to the other
: (instead of crossing in front of the Spire) is quite a hike. But those
: large mountains, which appear to cover at least a third and perhaps as
: much as half the map's total area, also have the effect of reducing the
: actual usable surface area of the map. The actual amount of play space is
: at best about as much as what BG provides, and 90% of the combat takes
: place in the span from the East Armory to the Spire to the West Armory, a
: space maybe one-third the size of Blood Gulch. The beaches are largely
: ignored in most circumstances, with the Legendary bosses (the Phaeton and
: the Wraith) being the only draws. Boneyard had a similar issue, with the
: area where Phase 1 of Invasion took place in being largely ignored in
: Slayer and non-Invasion objectives gametypes.
: Warzone's maps are big, and it's a fun game type. But the biggest maps ever?
: Maybe only slightly.
How have you scaled the maps?
Raid on Apex 7 vs. Blood Gulch scale map. | Gravemind | 11/15/15 5:00 pm |
Methodology? | davidfuchs | 11/15/15 9:34 pm |
Re: Methodology? | Gravemind | 11/15/15 10:00 pm |
4 Times the File Size *NM* | zanezavin1 | 11/16/15 5:14 pm |