Re: Those were real firearm sounds, too.
: I don't necessarily want video game guns to sound as overpoweringly loud as a
: real firearm, but at the very least they should sound reasonably enough
: like weapons of war. Firearms should have satisfyingly beefy pops and
: bangs. Alien guns should sound like they'll burn, maim, and shred me, not
: like weak little pew-pew toy ray guns. Battlefield: Bad Company did a good
: job of this (see the video in my previous post), and even Sabre did an
: excellent job with the UNSC weapons in H2A:
: I prefer their work on the plasma weapons and Needler in HCEA, though, but
: overall Sabre has done better audio work for the weapons than Bungie or
: 343i ever did.
Hearing those sounds demoed for the first time in the PAX Prime theater last year was amazing, that's for sure.