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Anamorphic rendering. The 1328x1080 image is rendered "squished," so that it looks "correct" when scaled to 1920x1080.
This is extremely common. Halo has been doing it ever since Halo 2 widescreen; it renders internally on oXbox at 640x480 even though it's 16:9.
H2A 1328x1080 | Urban Reflex | 10/8/14 5:40 am |
Re: H2A 1328x1080 | uberfoop | 10/8/14 11:18 am |
Re: H2A 1328x1080 | Urban Reflex | 10/8/14 11:51 am |
Re: H2A 1328x1080 | Cody Miller | 10/8/14 10:03 pm |
Re: H2A 1328x1080 | Urban Reflex | 10/9/14 3:05 am |