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: basically, follow the colors to find their respective base. Orange and green
: mark the wrong way. Purple marks the center point.and I left a few walls
: blank to help add to confusion a little (very little) The rocks are
: adjusted to provide a short platform for players being chased be ghosts.
: But ghost can still shoot ya.
: Opening up dead ends may have caused spawn issues. Don't know til we try it.
: Need mid to big party for testing it. Map is also set up for FFA but
: Ghosts are visible in this gametype. And finally, I've fixed the issue
: with players spawning at the other team's base. And radar should be
: removed for everyone to add to the suspence of the invinceable ghosts.But
: you can see where your teammates are at all times.
So just CTF with motion trackers set to allies only?
Customs Night(Truth & Reconciliation edition [H4]) | General Vagueness | 2/20/14 1:07 am |
Re: Customs Night(Truth & Reconciliation edition [ | ChrisTheeCrappy | 2/21/14 9:52 am |
Re: Customs Night(Truth & Reconciliation edition [ | SEspider | 2/21/14 5:43 pm |
Re: Customs Night(Truth & Reconciliation edition [ | General Vagueness | 2/21/14 7:28 pm |
Re: Customs Night(Truth & Reconciliation edition [ | General Vagueness | 2/21/14 11:23 pm |