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Re: Customs Night(Truth & Reconciliation edition [
By:SEspider
Date: 2/21/14 5:43 pm
In Response To: Customs Night(Truth & Reconciliation edition [H4]) (General Vagueness)

Don't know if you got my message or not. But delete your copy of Ghost Flag and THEN redownload it. I've color coded some walls as well as opened up some dead ends to allow more then one path to each base. The invisible Ghost in each base is impossible to miss...unless it's outside the base.

basically, follow the colors to find their respective base. Orange and green mark the wrong way. Purple marks the center point.and I left a few walls blank to help add to confusion a little (very little) The rocks are adjusted to provide a short platform for players being chased be ghosts. But ghost can still shoot ya.

Opening up dead ends may have caused spawn issues. Don't know til we try it. Need mid to big party for testing it. Map is also set up for FFA but Ghosts are visible in this gametype. And finally, I've fixed the issue with players spawning at the other team's base. And radar should be removed for everyone to add to the suspence of the invinceable ghosts.But you can see where your teammates are at all times.


Messages In This Thread

Customs Night(Truth & Reconciliation edition [H4])General Vagueness2/20/14 1:07 am
     Re: Customs Night(Truth & Reconciliation edition [ChrisTheeCrappy2/21/14 9:52 am
     Re: Customs Night(Truth & Reconciliation edition [SEspider2/21/14 5:43 pm
           Re: Customs Night(Truth & Reconciliation edition [General Vagueness2/21/14 7:28 pm
     Re: Customs Night(Truth & Reconciliation edition [General Vagueness2/21/14 11:23 pm

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