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I attempted to create the map in Halo Reach, but the terrain just wouldn't work with my vision. And I thought for sure my vision was dead. Until this news was released that is. Is it possible to make my vision? Don't know until I get my hands on this new Forge map. But I'm MUCH closer to it then ever before. And the fact that there are trait zones, safe zones, kill zones, and 3 different FLAT land masses to choose from has me getty as a little school girl of what might be.
Granted some improvements to my design over the years will have to be changed to fit the canvas, but that shouldn't be an issue. I have the layout down. Once done with it, I'm going to ask for everyone else's help in designing the bases, spawns, etc. It's a map I want every Halo Forger to have a part in. Even if it's a minor tweak here or there. I've already given a clue to what the map will look like and if you've followed me at all over the last 7 years or so, then chances are you've already seen a glimpse of my vision/hope. If not, then you'll have to wait for me to finish the base layout to see it. That or for someone else to "spill the beans" as it were.
I don't like that I'll have to deal with H4's terrible editing (zero micro management/adjustment). But I'll do my dangest to make due. I sure hope there are Very Large Stone pieces to play with instead of the tiny Sea Rocks all the time. Really believe there should be a SUPER rock that's a cross between the Sea Rock and the Arch Rock from Halo Reach. Not NOT A FULL ARCH! And it must be larger then a Coliseum Wall or two. Don't worry about adding a bunch of jagged cuts in it. I don't think any Forger even uses those cuts anyway. Keep the geometry simple to keep the poly count low. That was we CAN make cliffs and walls from stone. Thus remake Blood Gultch...maybe.