:: I've also been reading the GURPS Myth manual. It is
: riddiled with inaccuracies, lovely eh? Heh, well I
: suppose thats how it goes, but hell you'd think they'd
: do they're homework better (lots of contractions
: there, my appologies). I have no development or 3d art
: skills to speak of, what I do have is ideas and
: direction and most importantly cash-money. It still
: however comes down to exactly what CAN be done without
: running afoul of TakeTwo. That's the key. As I told
: another friend of mine its amazing how things change
: when money and the offering-there-in comes into the
: picture :)
Well, anything that we were to make and sell would require going through Take Two, and I can't think of any way to really "revitalize" the Myth community except some new public product. We could make a big Myth campaign, an unofficial sequel of sorts... but that would only be useful to people who already have Myth. We could write books, maybe even make an indie film... but to distribute any of those would require Take Two's permission.
Whatever it is we do, I want to make sure that we can somehow keep M3 as a part of the universe, but reverse as much of the damage that it has done as possible.