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Re: Immortal...............?

Posted By: Sciron (ao2-m132.net.hinet.hr)
Date: 5/3/2001 at 5:37 p.m.

In Response To: Immortal...............? (Heron Guard King)

It has nothing to do with monsters tag. Instead, open object tag and for effect modifiers put 0.000 values for each damage type.

Messages In This Thread

  • Immortal...............?
    Heron Guard King (va1-a-cache.ono.com) -- 4/23/2001 at 8:49 a.m.
    • Re: Immortal...............?
      Sciron (ao2-m132.net.hinet.hr) -- 5/3/2001 at 5:37 p.m.

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