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Re: Immortal...............?
Posted By: Sciron (ao2-m132.net.hinet.hr)
Date: 5/3/2001 at 5:37 p.m.
In Response To: Immortal...............? (Heron Guard King)
It has nothing to do with monsters tag. Instead, open object tag and for effect modifiers put 0.000 values for each damage type.
Messages In This Thread
- Immortal...............?
Heron Guard King (va1-a-cache.ono.com) -- 4/23/2001 at 8:49 a.m.
- Re: Immortal...............?
Sciron (ao2-m132.net.hinet.hr) -- 5/3/2001 at 5:37 p.m.
For your own future enjoyment, please report any major forum abusers or cgi errors so we can remedy the problem. If you have any questions email us.
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