: you'll need to make a new collection for both of these
: tasks.
: first, create a small version of your colour map
: (preferably of maximum dimensions 128 pixels either
: way) and create the preview picture (dimensions
: 377x190).
: make sure the bitmaps you save are in uncompressed
: windows bitmap format, with the first three colours
: anything that doesn't occur in the rest of the image
: (unless you want specific parts to be transparent in
: the overhead map. pain pixels with that colour. don't
: have that colour in your pregame or you'll get nasty
: black spots wherever you put it.)
: now go to www.vistacartel.com/myth/ and get jade for
: either mac or pc (whichever you happen to be on) and
: install it. now create a new collection and select the
: bitmap for your overhead map. give it a name and a
: unique four letter tag id code (beneath the name).
: save it in the following path: myth
: 2/local/collections/
: repeat this with your pregame picture, making sure both
: the name and tag id are different.
: select these tags in your mesh tag and it should work.
: good luck!
: lank
Thanks!