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Re: Plugin Help: Lightning definitions
Posted By: SiliconDream (169.2.228.100)
Date: 8/12/1999 at 3:14 p.m.
In Response To: Re: Plugin Help: Lightning definitions (Cyril)
: If I remember correctly you can only have one type of
: lighting per mesh.
You must mean three types, like fetch primary, fetch secondary, and Balmung. Offhand I don't remember any levels with more than three types, so I think this is the limit. If you want the plugin to work on Twice Born and the Forge, you might consider altering fetch primary lightning so that it doesn't produce any secondary bolts. You won't notice much difference visually, since you're sending Alric ahead alone to soak up the bolts anyway, so there shouldn't be any nearby units for the secondary bolts to jump to. I don't know any more satisfactory method than this for fixing the plugin. Sorry.
--SiliconDream
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