: Generally speaking, hero units have increased health,
: ammunition and attack speed. If they're melee units,
: they usually do more damage per hit than ordinary
: units, and their attacks are usually non-abortable; if
: they're missile units, they have greater range,
: accuracy, and their attacks are more reliable--Dwarven
: Heroes and Pathfinders don't throw duds, for example.
: The only aspect in which a veteran ordinary unit can
: rival a Hero is attack accuracy--and very occasionally
: attack speed, although with most units, even 100 kills
: won't raise them to hero speed. (There seem to be some
: limits to how much faster you can get through
: experience alone.) But for most units, a few kills are
: all they need to max their accuracy.
: Remember that there's no standardized definition for a
: Hero unit. These are, simply, very good fighters of
: their type, as such, they excel in the areas relevant
: to their fighting style. A Heron Guard Hero is really
: tough hand-to-hand, and has enough roots to take an
: army's worth of damage; a Dwarf Hero is good at making
: and throwing bottles that don't turn into duds; a
: Berserk Hero is especially ferocious and attacks with
: blinding speed so that his enemy can't even react, and
: so forth.
: --SiliconDream
:--
Yes!Now you gave me a complete answer.
Good