: They obviously are farther ahead. Some of them at least
: can turn invisible which proves that they probably
: have at least as much magical talent as humans.
Temporary invisibility (or, more likely, unnoticeability) is a minor trick by Myth standards. Pathfinders don't have much magical talent, and they channel all of what they've got into telepathic stuff. They're powerful units, but only because they've learned to coordinate their comparatively minor magical skills with their firepower for maximum effect. In terms of raw magery, any Warlock can outdo them.
There are hints that Dwarves may be able to become powerful mages--the Maul of the Dwarven Kings must have been made by an accomplished sorcerer, for instance. But for the most part they're way behind humans magic-wise.
: They
: can build cities carved inside the living rock of a
: mountain while humans still insist on living in
: houses. Outside. They have mortars and grendades and
: guns, even balloons capable of sustained flight with
: dwarves aboard as well as parachutes. This actually
: puzzles me because if dwarves would be bad at weilding
: guns, why are they the standard Mythwars dwarf unit, 4
: points cheaper that cocktail throwers. Just seems odd.
: And humans wern't being constantly harassed by ghols.
: In peacetime without having to develop new weapons
: they would almost cetainly be far superior to the
: humans technologically. But they will always remail
: subservient to humanity because they cannot use bows
: as their larger allies can. I guess they have to wait
: to discover the crossbow.
Dwarves are certainly higher-tech than Humans, but they're not nearly as far ahead as one might expect. The two cultures are still comparable; a group of Legionnaires can fight a group of Dwarves and hope to win. If Dwarves had started out at the same level as Humans when the two races first appeared, I think they'd have bio weapons and plasma rifles by now.
--SiliconDream