: That seems wasteful. Why not rip the babies' heads off,
: toss 'em in the bag, and throw them at dorfs?
Ghôls don't even name themselves until adolescence, incidentally. If you can make it through childhood, you finally get to be treated like a person, with all the respect and politeness one Ghôl affords another, and you can name yourself. So, of course, you call yourself "Smasher."
: I think you mean "sexual equity" or
: "sexual equality". Or "sexual
: hegemony". Sexual dimorphism only refers to form
: differences between the sexes. It's not a social
: thing. And as far as sexual dimorphism inside the Myth
: games go, there is none... unless certain colored
: ghols are female and others male. :)
No, I meant dimorphism. As in, "We can guess that a large part of the Maul population stays home and watches the kids, but since we don't know the morphological differences between males and females, we can't tell just by looking whether the ones seen fighting in-game are male or female or both."
A knowledge of sexual customs would also settle the question, of course.
: The rest of your post is reasonable, but I guess we all
: realize that the discussion here is founded on (1)
: Bungie's inability to make home computers pedal faster
: and (2) GURPS interest in marketing their product to
: both female and male role-players. If we talk about
: this too much, It'll leave a bad taste in our
: mouths...
Or at least it'll get boring. We can guess that female units are more common in the "real" Mythworld than in the game, simply because Bungie went to the trouble of explaining why they didn't have onscreen girls, but beyond that it kinda fizzles.
Thank God for Cyd's Elf Archers, is all I can say.
--SiliconDream