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Re: Thank you! *8)

Posted By: lank (lisax1-071.dialup.optusnet.com.au)
Date: 1/11/2001 at 6:55 a.m.

In Response To: Re: Thank you! *8) (Dan Rudolph)

: Fine, but no RPG-style aiming. It just doesn't make
: sense. In a game like Myth, you tell the units what to
: do, they know how to do it. You don't have to tell
: your archers to shoot high because of gravity, nor do
: you have to hit a fuse-lighting button as your dwarf
: readies a cocktail. Units should know stuff liek that.

imagine how h00rish it would be if rpg's were easy to aim, though! thinking that way puts them in a somewhat better light, i think...

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