: Flight from Covenant, and Myrms *are* killed by healing.
: Well, they are unhealable. And if you look at the larger
: pictures of them (there's a couple in GURPS which were
: done by Bungie artists), you can see that they're
: indeed pretty broken-down. Not rotted, but not
: hyper-aged either; more like mummified. Which does
: explain why they can't go under water; they'd simply
: come apart.
: GURPS classifies them as free-willed undead, and I think
: this is correct. The difference between them and other
: undead is that they didn't spend any time simply being
: dead; instead, Balor took them straight from life to
: undeath before their personalities had time to
: disintegrate. They're immortal, in that their minds
: can last forever, but that doesn't mean that their
: bodies are still alive. After all, Shades are
: intelligent, self-willed *and* not killed by healing,
: but we know from the manual that they're undead.
: --SiliconDream
Well my theory, such as it is, on the subject is that the terms of the myrmidon's immortality was along the lines of: "You will remain forever as you are now." And thus their skin stopped regenerating, their blood stopped in their veins and began to coagulated...because its the same blood/skin/bones they had all those years ago (and its been decaying right along). This also explains why they need the bandages to hold them together (And why they aren't as tough as legend would hold them to be) their ligiments and tendons are rotting. Because seeing as they were all rather stuckup fellows previously, I doubt "Well, we'll make you into skeletal deadguys who can't eat corn." Would've been appealing to them. :)