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Scale it down a bit - Tips from a experienced guy

Posted By: Ares (host-216-77-202-173.btr.bellsouth.net)
Date: 11/2/1999 at 6:33 p.m.

In Response To: please do not make Myth III (Milk Man)

Trust me on this: Making just one *good* single player map takes a long, long time. Maybe I'm just a perfectionist, but after publishing 4 single player maps, I can say that even the simplest, "The bre'Unor Attack," took nearly 2 months. The others required the help of over a dozen people and they took even longer. Try to scale it back to under 4 levels if you ever hope to release it before no-one cares anymore.

By good, I mean like a colormap rivaling Bungie's best, 300-action map scripts, and *extensive* testing. You don't know how long it takes to work out all the bugs you'll find. I have played my CoD maps over a hundred times apiece - no exaggeration.

Making it smaller and less elaborate will also make the storyline less official and serious, which is a good thing. CoD talks about things that have already happened and are heavily supported, so thats different. Making stuff up is fine, but don't be serious about it!

-Ares

Messages In This Thread

  • My Myth III Scenario
    neomorpheous (1cust13.tnt2.iowa-city.ia.da.uu.net) -- 10/31/1999 at 10:10 a.m.
    • Re: My Myth III Scenario
      Dan Rudolph (helser-1028.res.iastate.edu) -- 10/31/1999 at 3:16 p.m.
    • please do not make Myth III
      Milk Man (ip53.herndon29.va.pub-ip.psi.net) -- 10/31/1999 at 4:44 p.m.
      • Scale it down a bit - Tips from a experienced guy
        Ares (host-216-77-202-173.btr.bellsouth.net) -- 11/2/1999 at 6:33 p.m.

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