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Re: Stuff & a theory mb

Posted By: Hamish Sinclair (smd180084.smd.tcd.ie)
Date: 11/28/2000 at 1:31 a.m.

In Response To: Re: Stuff & a theory mb (SiliconDream =PN=)

: Who says they're invisible? They only appear when you're
: far away, so you wouldn't know whether they're
: invisible or not. All that's happening is that they're
: supposed to be elsewhere: buried underground, standing
: offmap, concealed under a pile of leaves, who knows?
: And once you're far enough away that you can't see
: them--and couldn't get back to them in time even if
: you did see them--they come out, approach the Knot and
: blow up. They're not supposed to be "teleporting
: in" any more than any other units which suddenly
: appear on maps, like the big platoons chasing you on
: Gonen's Bridge; they're just coming into "game
: space" from some outside region.

: The main reason why they're not scripted to physically
: walk in from a cave or off the map is probably that
: they're Wights--they're so slow and fragile that your
: units could race back and pop 'em before they got
: there. Only way to ensure successful destruction of
: the Knot is to cheat a bit--make them visible right
: there and just act like they snuck in.

How do you rationalize this with the story as we know it?

Cheers
Hamish

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