Forums Loading, stand by... HOME

[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

Re: "Whispers of the Wind Age"

Posted By: Discordia (cx312661-a.santab1.ca.home.com)
Date: 10/11/2000 at 9:07 p.m.

In Response To: Re: "Whispers of the Wind Age" (IronDuke)

: Yes, I remember looking at the Creation webpage about
: this
: & the other levels, and drooling on my keyboard. All
: that
: wasted saliva!

it aint wasted yet!

: It'd be hard if you wanted to render a new blocking
: sequence, but you don't really have to. Most units
: that block only use one frame (same as flinching). The
: easiest way would be to choose one of the standing
: sequences where the zerk's or don's weapon is held in
: front, and make that the blocking sequence (in Fear,
: via the Monster tag). Piece of cake really. But only
: if you thought the change was worthwhile, which of
: course is up to you. It does make melee more
: interesting to watch, though, particularly if there's
: not many units involved. It'd also be worthwhile
: looking at using the zerk from Badthrall's TFL Units
: plugin (provided he's ok with it), as its got some
: really nice attacks.

Traun has all the normal attacks of a berzerk (he has more health and attacks faster for more damage though), but his main strong point lies in his "Battle Rage." I won't tell you much about other than it's his special attack and it uses the unused zerk sequence that BadThrall implemented (a one handed "smack-down").

-Discordia

Messages In This Thread

[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

For your own future enjoyment, please report any major forum abusers or cgi errors so we can remedy the problem. If you have any questions email us.

The Asylum

The Asylum is maintained by Myth Admin with WebBBS 5.12.