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Re: AN Units Revival

Posted By: David Wellington (1Cust76.tnt3.denver.co.da.uu.net)
Date: 8/7/2000 at 10:12 a.m.

In Response To: Re: AN Units Revival (SiliconDream =PN=)

: Ah, I see what you're talking about. Never really tried
: that out before; interesting. I think a floating +
: transparent + accompanying local projectile group
: makes a nice ghost effect without having to mess about
: with collections, but of course for Ducky's it's not a
: memory problem.

: --SiliconDream

Y'know, I tried a 50% transparency Unit Control action the other night and it had no effect whatsoever--is there more to this, or is my copy of Loathing just acting up again?

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