: Can't you have an initially-triggering CTRL action
: telling the unit to become transparent? That doesn't
: work in net maps?
yeah you can make the unit transperent, but itll be normaly colored instead of a ghostly pale blue. that involves the collection reference, and collection references are overridden by the netgame players color. the only way to make the color work right is to change the hue changes in amber, and then you end up with a full collection in the tags. check out Spectres in the Crypt, me and giant did it this way so we could have ghost units in a netgame. fun, but takes alot of space:)