: That indeed might be where the _brigands_ come from, but
: the pirates, I think not. The Legion has no sea
: training involved (that we know of) and it just
: wouldn't make sense for a deserter trained in land
: combat to take to the seas. There is however the
: island nation of Leix who's traid seems to be pirates.
: I imagine they're tactics consist of raids on coastal
: villages and towns, then retreating back into the
: oceans. Their homeland is either unknown to any but
: them, or impregnible from the sea, especially against
: the West, as they're focus is most certainly _not_ on
: ships.
You make an interesting point, but let's not forget that the West does have some considerable naval technology--Alric's flagship is pretty advanced compared to the weapons most of his army uses.
: As to thier rarity, remember that they _can_ find
: employment other than blatant robbery, we see in the
: levels "Into the Breach" and "The
: Baron" that they have no problem finding
: employment with rogue nobles, or those who simply wish
: to have a personal army. I'm led to believe that
: Brigands in Myth are not so much cut-purses, as they
: are mercenaries. As such they're numbers can be
: explained by the amount of money they are making. It's
: likely that they don't make all that much in the
: Legion, so once you've been trained in cobat by them,
: why not defect and go join some disenfranchised
: noble's personal guard for much more pay and luxuries?
True enough. It doesn't seem like a great career choice, though, considering the fate of the traitors in both games. I'm guessing here, but I think most of the brigands are ex-Legion guys who would have been executed for war crimes if they didn't turn to the Dark.
: Discordia
Wellington