: yeah, he probably is a warrior, but I've stood by my
: little argument since day one. Just because there are
: no warriors in most of the levels doesn't mean that he
: is not one. The battles that take place in the Myth
: games do not necessarily represent all of the units
: that are really there. A prime example of this is the
: Watcher, where 100 zerks go to take out the watcher,
: but you only really control 40 or 50 at most. Most of
: the battles (besides the hero battles) were probably
: much larger scale than they looked, and had more units
: in them than just those in the game. Warriors probably
: took part in every battle, but the game just didn't
: use them with all of the battles.
True...but as I said, it's a matter of degree. It's perhaps plausible that more zerks were in "The Watcher" than you saw onscreen, and that Garrick approached the World Knot by a different route in "Beyond the Cloudspine"--but is it plausible that almost half the levels would lack a visible narrator-type unit? Especially when the pre/postgame pics for a lot of those levels also lack warriors?
There's three level sequences that particularly come to mind--"Through the Ermine" to "With Friends like These...", "Relic" and "The Summoner", and "A Murder of Crows" and "Limbs, Heads, and Smoking Craters." Within each of these sequences we know textually that the unit makeup remains the same, so we can consider the in-game unit distributions and pre/postgame pics for all the levels in each sequence at once.
Now in each sequence the pre/postgame pics show all the unit types that appear in-game (ok, except for the optional Heron Guard on LHSC). And they show *no* unit types that do not appear in-game. All textual references in each sequence, furthermore, refer only to unit types which appear in-game. And these sequences seem textually to involve a relatively small number of units, as opposed to the enormous battles of, say, "The Watcher" or "Twice Born." So it seems reasonable to me that all the unit types that were involved in each sequence's events are visible in-game, and that the narrator is one of these types.
I know this is hardly conclusive proof, but I feel that the narrator's being an archer is the simplest conclusion available. After all, is there any real evidence against, except that an archer would be less likely to join the Heron Guard?
--SiliconDream