Forums Loading, stand by... HOME

[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

Re: AN unit ideas

Posted By: duckyjo (ryanlinn.gould.pvt.k12.me.us)
Date: 2/14/2000 at 5:24 p.m.

In Response To: AN unit ideas (SiliconDream=PN=)

: For those of you who haven't submitted a unit yet, a few
: ideas for cool stuff that so far hasn't been used. If
: anyone is already planning to use one of these, speak
: up so everyone else knows not to plagiarize.

: Ranged non-area-effect attacks. Okay, so this isn't a
: particularly ingenious idea. But almost all our ranged
: guys fire explosives/lightning/confusion, which
: produces a horrific rate of friendly fire and makes it
: impossible for them to support our melee units in
: battle. Tleil's the only guy I know who's going to
: throw more ordinary projectiles
: (bre' Unor axes); anyone else want to fire arrows or
: stones or something non-area like that?

Hmm, that would be a good idea for ducky's primary attack. Throwing more dorf heads, but instead of exploding, they could bite (bounce off and do damage). That would be nice for Ducky's primary

Messages In This Thread

  • AN unit ideas
    SiliconDream=PN= (mates.HIP.Berkeley.EDU) -- 2/13/2000 at 8:22 p.m.
    • Re: AN unit ideas
      Joyeuse (209.56.110.253) -- 2/14/2000 at 8:20 a.m.
    • Re: AN unit ideas
      Blackhand™ (arc3a33.bf.sover.net) -- 2/14/2000 at 12:13 p.m.
    • Re: AN unit ideas
      duckyjo (ryanlinn.gould.pvt.k12.me.us) -- 2/14/2000 at 5:24 p.m.

[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

For your own future enjoyment, please report any major forum abusers or cgi errors so we can remedy the problem. If you have any questions email us.

The Asylum

The Asylum is maintained by Myth Admin with WebBBS 5.12.