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Re: AN unit ideas

Posted By: Joyeuse (ptp53.kctc.net)
Date: 2/14/2000 at 5:00 p.m.

In Response To: Re: AN unit ideas (Joyeuse)

: Yeah, I'm working on that now. I think I have a good idea
: of how it was done. The map actions test the entire
: map for an invisible projectile that is kyrilla's
: attack, make her invisible with her entrance flag,
: move her to the projectile's location, and make her
: visible with the flag again. It's only about 6-8 lines
: of script.

: -Joy

ooohhh......I found it out. I was close. There's a projectile that promotes into the marker. But here's a maybe-problem, Sil-that projectile is invisible lightning. I'll try to find a work-around, since lightning was supposedly a no-no for AN units.

-Joy

Messages In This Thread

  • AN unit ideas
    SiliconDream=PN= (mates.HIP.Berkeley.EDU) -- 2/13/2000 at 8:22 p.m.
    • Re: AN unit ideas
      Joyeuse (209.56.110.253) -- 2/14/2000 at 8:20 a.m.
      • Re: AN unit ideas
        SiliconDream=PN= (mates.HIP.Berkeley.EDU) -- 2/14/2000 at 12:27 p.m.
        • Re: AN unit ideas
          Joyeuse (ptp53.kctc.net) -- 2/14/2000 at 4:44 p.m.
          • Re: AN unit ideas
            Joyeuse (ptp53.kctc.net) -- 2/14/2000 at 5:00 p.m.
    • Re: AN unit ideas
      Blackhand™ (arc3a33.bf.sover.net) -- 2/14/2000 at 12:13 p.m.
    • Re: AN unit ideas
      duckyjo (ryanlinn.gould.pvt.k12.me.us) -- 2/14/2000 at 5:24 p.m.

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