: Nick just wants to take off *entire* map visibility in
: the multiplayer game creation dialog. Your omniscience
: depends on actual observer units scattered around the
: map, so it should still work. But Nick, being
: invisible to the observers, won't show up on the map.
: Nothing to worry about.
: If we did allow entire map visibility, your omniscience
: *would* be useless since everyone would have the same
: power.
Ah! It sounded like he was asking us to turn the overhead map completely off ("Blind" mode). I didn't know there was a "show the whole map" option in there.