: On rec.games.frp.gurps, there is a thread going called
: GURPS Myth in which a number of people have bashed the
: setting in GURPS Myth. Time to drop in and defend it.
Eh? I only saw one person who said anything remotely negative, and that was that it's not too great for a non-combat RPG since the Mythworld is constantly in turmoil. Which seems to be true; the people of Myth are at war more than half the time (Dark ages, plus Great Wars which spill into the Light ages, and then the inevitable human in-fighting during the Light ages).