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Re: Down with GURPS!

Posted By: SiliconDream=PN= (mates.HIP.Berkeley.EDU)
Date: 2/7/2000 at 3:11 p.m.

In Response To: Re: Down with GURPS! (William Wallace)

: I had the same idea for the Berserks in Creation's
: Homeland map. I felt that there should be some
: advantage for the northerners fighting on their own
: turf so to speak. In most wargames, Scots are usualy
: much faster than any other units in mountainous
: regions, perhaps the zerks in Homeland should have
: been able to move past the trees easier or climb the
: snowy hills.

True, though I don't particularly think it has to do with them being Scottish. :-) From my brief visit to Scotland it certainly appeared that any gift for sprinting naked over snowy mountain slopes derives much more from the Norse half of the Zerks' origins than from the Scots half.

Anyway, I think that most non-Zerk units, being armored and unused to moving through snow, should slow down when running on snowy terrain. It's actually a little puzzling that Bungie didn't include this--it seems to me that a 3-foot-tall Dwarf should be majorly impeded when trying to clamber through a foot of snow. This would give Zerks, who wouldn't slow down, a home-turf advantage. Also, Zerks should be able to run on sloped terrain as Ghols can, due to their agility, although maybe more slowly than Ghols do.

--SiliconDream

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