: Yeah, I'm completely redoing all that minimum/maximum
: stuff for the full rules anyway. Which brings me to
: the message I'm about to post at the top of the
: message board...
My primary problem, I think, was just that they were "ranged COMBAT" and "melee COMBAT" attributes before, and I didn't like an inherent attribute having so narrow a range of effect as combat. If they're just "ranged" and close "*coordination*" attributes now, I'm fine with that. As long as they affect *something* other than fighting.
--SiliconDream