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Re: MC and RC attributes in Myth eRPG

Posted By: SiliconDream=PN= (mates.HIP.Berkeley.EDU)
Date: 2/6/2000 at 2:43 p.m.

In Response To: Re: MC and RC attributes in Myth eRPG (William Wallace)

: Yeah, I'm completely redoing all that minimum/maximum
: stuff for the full rules anyway. Which brings me to
: the message I'm about to post at the top of the
: message board...

My primary problem, I think, was just that they were "ranged COMBAT" and "melee COMBAT" attributes before, and I didn't like an inherent attribute having so narrow a range of effect as combat. If they're just "ranged" and close "*coordination*" attributes now, I'm fine with that. As long as they affect *something* other than fighting.

--SiliconDream

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