: D'oh. Back to the drawing board for me. Why can't we make
: a giant plug-in? If something is large enough, people
: assume it's good and download it.
Again, you *can* make it. I can't stop you. But given that we're probably going to have to redo this a number of times, as people want to fine-tune their units and make sure we don't go over the projectile limits, it's going to be a big hassle for those of us with < 56k access to keep uploading and downloading. The plugin's already going to take hours to download, just from the redone meshes. Add a bunch of collections and people with unreliable connections may actually be left out.
If it's too much work for you, just leave it as is and we'll try to deal with it. I warn you, though, that if we exceed the projectile limits it'll probably have to be redone; Fenris has over a dozen projectiles unique to him (body parts, etc.) and so replacing him with a Myth2 standard unit type would definitely ease the load on the game. We might actually end up having to double up on unit types (two people use the same basic kind of unit, but different size/colors/special effects) just to cut the number of daughter projectiles in half. But hopefully it won't come to this.
Not trying to pick on you, not trying to be bossy; just making suggestions so this thing can work. :)
--SiliconDream