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The Story Orifice

Posted By: Arc (pm3-ppp-171-100.millennianet.com)
Date: 8/11/1999 at 10:31 a.m.

In Response To: Myth 2 (Chris t' Crappy)

: I've been away from the Myth scene for awhile.,
: particularly because Myth 2 was not what I expected or
: wanted. Not in the game department, it was a good
: game, but the story and mystery the original had is
: nowhere present in Myth 2. It seems they went all out
: to create a very good story in the first one, and many
: people (to this day) are still trying to decipher the
: story. When I heard they were making a sequel, I got
: really excited because I thought they were going to
: answer some questions and delve deeper into the
: characters and their history.

: Myth 1 had so many characters, a Head that tricked
: everyone and a story that you kept you guessing who
: everyone really was and what their motives were. Myth
: 2 provided no extension of this. There was Alric and
: Soulblighter and the ressurection of the Myrkridia
: which was not as compelling as it should have been.
: Back when everyone was complaining about all the bugs
: and over0sights bungie had I was wondering why they
: released a sequel that seemingly had no story that we
: can disect for another two years. It's interesting
: that this forum still discusses the original story
: instead of Myth 2's story, and I can see why. There is
: no story.

Did either of Episode 5 or 6 provide the same amount of "new" storyline information than A New Hope. No, not at all. The opening scene in a play is always the most infromative due to all the characters being introduced and the future scenes being set. When you introduce a storyline the first time you will always need to give the viewer more information than in sequels to introduce the world. That is an obvious step in any creation of a universe. Besides, if Bungie answers too many questions than some interest is lost in future titles. Its is better that they add to the mystery than kill it.

Arc

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