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Re: Herons and Healing

Posted By: Dan Rudolph (207-A-36-24.ppp.mcleodusa.net)
Date: 1/26/2000 at 1:55 p.m.

In Response To: Re: Herons and Healing (David Wellington)

: An interesting idea but one we'll never be able to prove
: or disprove (like most of what I wrote). Since every
: Jman and Heron Guard in the game gets healed every
: time their health drops below half (well, the way I
: play them, anyway) it could go either way, as far as I
: can tell. Just on a common sense level, though, I feel
: it would take more than one application--it seems a
: little easy to have one basic ritual that makes you
: live FOREVER. You've got more actual evidence than I
: do, however, so as usual I concede. Oh, and a little
: factoid I've picked up from my roaming through the
: world of science: even if you never aged or got sick,
: the average lifespan would still only be roughly a
: thousand years. After that the statistical chance of
: you getting hit by a bus (or kicked by a trow,
: whatever) are astronomically high (well, okay, it
: doesn't happen on your thousandth birthday, it's the
: chance of having a fatal accident sometime in that
: millenium). Also, the human brain, in terms of storage
: space rendered in number of bits, can only hold
: something like ten to the thirteenth k, which is huge,
: but would only allow for about a thousand years worth
: of memories. Nobody knows what happens then but it's
: likely some really unpleasant form of Alzheimer's as
: your brain stops storing new information. Interesting
: synchronicity, no? A thousand years as human max, a
: thousand years between comets... hmm. Okay, so there's
: nothing there, I just wanted to show off my
: brilliance. ;)

The average life span of Herons would probably be much shorter. Not only do they live in a more dangerous world; they're warriors, which gives them even more chances to get killed.

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