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Re: I got a response from GURPS now

Posted By: William Wallace (cache-2.www.telinco.net)
Date: 1/26/2000 at 8:09 a.m.

In Response To: I got a response from GURPS now (Dan Rudolph)

: I also got a response from Gene Seabolt. I'm reprinting
: the whole thing below

:
: -------------------------------------------------------------

: Hello Daniel, all I can say is that I wish you'd had
: opportunity to review the book when it was at Bungie
: prior to printing. I'm surprised much of this made it
: through that process, which I had been relying upon to
: catch errors
: such as many of these are.

YEYEYEY! The writer of GURPS Myth acknowledges that the people of the Asylum know Myth more than him!!

: >pg 10 (map) What is called the Town River here is
: called the >Toven River in the Myth 2 manual.

: So it is. I misread the low-rez map file and didn't catch
: it on the proof. An errata has been issued.

: >Willow Creek, Brayle and Tallow do not appear on the
: map
: >for some reason, even though the equally small Crow's
: Bridge >does.

: Mostly a time problem. The book went from concept to
: camera-ready in two months, and one major stumbling
: block was that I had to rebuild the above map. I
: didn't take the time to add the above-mentioned towns
: because the actions that took place there were minor,
: from a setting standpoint, and not
: specifically mentioned in GURPS Myth. I'll try to fix
: that in the second printing.

: >20 & 85 What is called Tramist's mirror in Myth 2
: is called >Trabist's mirror in this book.

: There were a few proper names in which different
: source-document sources held different spellings. I
: don't recall whether this was one. I have filed an
: errata.

: >41 Shouldn't the Fetch have some kind of
: voice-related
: >advantage? After all, they speak with the voices of
: angels
: >according to Myth: TFL.

: That detail slipped past me. I'll see if a second
: printing can't fix it.

: >61 Stygian Knight's vulnerability to explosions
: doesn't seem
: >very mysterious to me. They're hollow, so they cave
: in more
: >easily. Presumably, this effect would disappear if
: someone
: >were wearing them.

: It's only mysterious in context of how GURPS normally
: does things. A minivan in GURPS, ostensibly with the
: same ratio of shell to empty interior, does not take
: double damage from explosions. It, in fact, resists
: explosive damage better than living beings. That line
: is simply an easy-reading way of
: saying, "I know this doesn't jibe with how metallic
: constructs endure explosive damage in the rest of
: GURPS, but these are the characteristics of this
: particular item/creature."

: >80 The weapons table doesn't mention airstrikes, nor
: does
: >the dwarven pathfinder template back on page 39.

: Lack of space, mostly. The balloons are mentioned.
: Dwarves have explosives. Players of Dwarven PCs
: (Pathfinders or not) worth their salt will eagerly
: put the two together.

: >83 The bow of furious incandescense is not mentioned.
: >
: >The petrification arrow section doesn't mention the
: bow of
: >stoning, found on "Out of the Barrier"
: which can turn most
: >things to stone. The bone-tipped variant was
: apparently
: >only necessary because the target was a sorceror.

: The concept doc and Myth:TFL mentioned several enchanted
: weapons that were omitted for space considerations,
: since GURPS can emulate most of their effects already.
: What was left in was mostly the stuff that needed
: additional explaining in GURPS terms.

: >95-96 The list of Dreams neglects to mention Balor's
: > lightning dream.

: I missed the reference that this was a dream.

: >96 It says the confinement dream and binding dream
: are the
: >same thing. This can't be correct. The confinement
: dream
: >is as it's described, but binding is the dream the
: Deceiver
: >uses to conscript people.

: Ach, so it is. I had this right, at the last moment an
: editor queried whether they were two names for the
: same dream, and I screwed up clarifying the situation
: in response to his query. I sent an errata.

: >100 The Deceiver's sporadic wearing of an eye-patch
: is not
: >mentioned.

: No. I noticed it at one time, but felt I could ask only
: limited time from your co-workers for explaining this,
: that, and the other. A lot of other questions took
: precedence, so simply did not mention it. Do you know
: why he does?

: >Page 101 says Shiver's incarnation during the great
: war had
: >"a gauzy appearance at turn beautiful and
: bestial." In the
: >loss screen for "A Traitor's Grave" and the
: comic "Tales
: >from Myth the Fallen Lords" Shiver appears to be
: neither.
: >While she could be considered gauzy, she's
: shrivelled,
: >frail-looking and butt-ugly.

: There is some reference to her possessing attractive
: looks in that timeframe. Since it contradicted the
: sources you cite, I covered my bases with the above.
: In hindsight "bestial" was a poor choice of
: words though, since it can imply a different form of
: ugliness from that she exihibited.

: >102 The Watcher's name is listed as Bahl=EDal rather
: than
: >Bahl'al. This was probably a font problem. In fact,
: it
: >proably won't show up correctly on your end.

: It was a font problem. Errata issued.

: >The next is more of an omission than an error. Both
: in the
: >section about the recent war and the section about
: the
: >Deceiver, it does not mention his death at the end of
: >"Shiver" in Myth II. While it seems
: unlikely this was
: >accidental, I can't think of a reason why it wouldn't
: >appear.

: Because I never got all that good at actual gameplay. If
: you open the "Shiver" episode and
: auto-victory it, the Deceiver will be left cheering
: with the others, and will not be tallied as a casualty
: on the score screen. Since no mention of his death is
: made later, the prospect that it would
: automatically occur never occurred to me. A clarification
: has been sent.

: >The next piece is also an omission. The Changeling
: from
: >Bungie's PRASP map Boil and Bubble isn't mentioned in
: the
: >racial templates section.

: It's the first I'm hearing about it. For that matter, no
: one mentioned "Chimera" to me even though it
: had to be in development as I was writing GURPS Myth.

: Thank you very much for taking the time to list these
: errors. We do like to get things right, and it dismays
: me to see so many problems in my work.

: Let me ask you if you know the answer to another
: question: I'm told, by a Myth fan, that the
: "Absorbed Fraction" monster tag actually
: does not absorb a fraction of every blow, but rather
: completely absorbs the given percentage of all blows
: received while the remainder have full effect. I ran
: this
: content past one of your programmers, and he cleared it,
: so I hesitate to issue an errata before confirming
: this does function in this way. Would you know?

: Thanks again.

I have been thinking. Gene wrote the book with the viewpoint that the Deceiver was still alive. So wouldn't it figure that all those hints suggesting that the big D is still alive or easily able to come back to life would be wrong? I know that other Fallen Lords (can you say Shiver?) have come back to life, but now it seems that there is no special reason why the big D is comin back. HAHAHAHAHHAHHAAHAHHHAHAHAH to all you D fans!!

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