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Re: , and a couple of observations

Posted By: SiliconDream=PN= (mates.HIP.Berkeley.EDU)
Date: 1/23/2000 at 4:31 p.m.

In Response To: Re: , and a couple of observations (duckyjo)

: Well, I guess if he is stubborn enough to not want to
: change any of those things, then it's best not to
: disturb him too much. We do have our own myth RPG, and
: ours will be better than his as far as things go, only
: his will be commercially sponsored and stuff like
: that. We don't need commercial sponsoring :)

But if we don't get commercial sponsoring, how will we get Michael Jordan to be our spokesperson? :)

: You are right about the dorf speeds though. They're
: faster than even forest giants, which seems downright
: stupid to me. But there are some occasions when a
: dwarf can take a bit of damage from a stray bottle and
: still survive. It's not common, but it happens. Direct
: hits always kill them, but some that are farhter off
: the mark aren't always lethal.

True, but this is the case in GURPS also. A bottle blast two hexes away will only take off 1 or 2 hit points.

Speaking of which, I notice that Mauls move faster than most humans, and as fast as Berserks, in the eRPG. Is there a reason for this? Do Mauls end up moving more slowly when their encumbrance is factored in, or what? Also, is there a reason why racial templates are listed for only those particular races? Just curious.

--SiliconDream

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