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Re: OK, how bout this?

Posted By: Forrest (cache1.avtel.net)
Date: 1/19/2000 at 5:42 p.m.

In Response To: Re: OK, how bout this? (neomorpheous)

: enlightenment. Well, okay, so maybe not the last one,
: but you get my point. Also you need to work in some
: threats besides shambling undead. Maybe some left over
: roving bands of krids or some other horrors from east
: of the Myth world, or maybe a ship lands from the
: Faraway.

GURPS tells us that the Krids are back as they were prior to the Wind Age, when they were just annoying pack animal running about like wolves. Big, horrifying wolves, but wolves nonetheless. And the Human population can keep them pretty well under control. But they're still a nuisance. Then there's the maurading Ghols, as always, and the Mauls who are trekking across the land on their way back to the Steppes. The Trow can be mean if you get too close to their lands. Same with the bre'Unor, if you're ever near the Ermine. The Forest Giants could provide problems if you were doing anything nasty to Forest Heart, like logging. Spiders are also around in wooded areas. Brigands and other Human criminals are a problem. The occasional hostile Ghost or Mahir. There's plenty of evil Human magicians to cause a hassle. The Myth world is full of bad guys, I don't think we have to worry about them.

: And, as far as my character goes, I tried to
: make it realistic. Sure a Trow gonna be tough but on
: the other had they're arrogant and intolerant of
: others.

Which just means they're gonna be running and kicking and stomping all over anyone who bugs them.

: They can also be overwhelmed in numbers. Six
: zerks could kill a Trow.

With a couple casualties, yeah.

: Do Trow *Really* need to fit into a human house?

If you're gonna be interacting with Humans, yeah.

Maybe make your Trow a runt? Tiny the Trow. Or you could use Ignue "PeeWee" Ferroque from my "Humorous Character Templates" post a ways down.

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