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Re: GURPS gripe + RPG suggestions

Posted By: Dan Rudolph (319-A-42-114.ppp.mcleodusa.net)
Date: 1/17/2000 at 3:13 a.m.

In Response To: GURPS gripe + RPG suggestions (SiliconDream=PN=)

: First, the gripe. Dan can tell me whether this has
: already been discussed on the GURPS newsgroups, but it
: seems to me that one of the major reasons why the
: characters aren't always translated that well is that
: they tried to make their GURPS point costs always
: match their point costs in Myth.

That specific reason wasn't given, but I bet that's it. I thought of the same thing with Fetch and Dwarves. Dwarves have all kinds of social and technological advantages over Fetch, but they screwed with things to make them come out the same. Namely giving the Fetch all kinds of extra advantages.

: End of gripe. Now on to the suggestions: #1: Do any of
: you think we'd be justified in bugging GURPS to
: correct this? To redo their character templates so
: that they reflect the actual abilities of the
: characters as seen in the Myth games, even if this
: means that their GURPS values don't have much to do
: with their game values? And even if we would be
: justified, would it do any good? Bungie doesn't really
: seem to mind.

Go for it. We'll harrass them mercilessly.

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