: There are not multiple endings to the game or to each
: level. Once you fail, you can't progress, you are
: *forced* to start over and try the level again because
: that is the one, the only, the correct path to take.
There are multiple endings, but only one leads to progression. I think we can say the loss screen represents what would have happened. Otherwise, what's the point?
: So, are you telling me there are poacher's rifles and
: exploding deer in the Myth world? I doubt it because
: one side would have used either to their advantage. If
: you are telling me the game is mulitlinear, you can't
: explain away the poacher level by saying "That's
: just a joke" because it's one possibility for the
: gamer to go through.
: But, it's never recorded anywhere that the citizens of
: the Myth world had access to any sort of gun.
Actually, GURPS does talk about the muskets, and makes a reference to a Long Awaited Drinking Party. I think the level happened, but the exploding deer came from the bottle, not the woods.
: No, you have to keep ALL of the five champions alive, not
: just one. This is for the challenge of the game. Plus,
: Alric can't escape until the force field is destroyed.
: It was extremely easy to destroy, but Alric couldn't
: do that from inside of it.
: The D does, and he ensures it. All we know is that Alric
: escaped and not ONE hero died. That's how the story
: goes. That's how the Deceiver wanted it.
Actually, they can die in Out of the Barrier. This was probably done so they would carry over properly. Since all the units are in Out of the Barrier, they have to be alive at the end of the Five Champions. They can't just be marked as must be veteran, or they wouldn't appear if someone started on that level.