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Re: A question about GURPS Myth

Posted By: David Wellington (dialup-209.244.76.116.Denver1.Level3.net)
Date: 12/29/1999 at 1:11 p.m.

In Response To: Re: A question about GURPS Myth (William Wallace)

: Sigma said so, first reply to this post. He says that
: Connacht was considered the Emperor when Muirthemne
: fell.

Okay, maybe the problem here is one of definitions. I am assuming there was a whole succession of Emperors--from Clovis on down. Ceiscoran and Connacht are the two other names I've found on a cursory search (Caliban being a king of the West, despite the fact his name starts with "C"). This makes sense in terms of Empires and such. But maybe it's just a title you get while you're wearing the Ibis Crown. Maybe Muirthemne didn't have an Emperor most of the time--only when a big hero would come along. Maybe it was a democracy occasionally interupted by a big time military autocracy--the way Napoleon interupted the French Republic.

Nah. That doesn't work at all. We haven't got any reason to think that--and it just doesn't fit into the Myth geopolitik, anyway. So my question now is, what was the line of Emperors? Is this in the GURPS book, and if not, why not? I need to know who the last Emperor of the Cath Bruig was, because I plan on having my jmen burying him in one of the levels of my solo campaign--gotta use that beautiful dig sequence for something. I suppose I could have them burying their own dead, or their heron guard armor or something, but there's more pathos (and shame) there if it's a guy in red scale mail lying on the ground.

Hey, is there any indication whether the Spider Cults helped betray Muirthemne to the Dark? Here's my little pet theory on what happened. Just before the sack, the HG knew they were in for a fight so they started a heavy recruitment campaign (although the numbers in their names are dates, not the order of their initiation in any given year, I think). It wouldn't be too hard to find people who wanted this--you get to be immortal, after all--and so they swelled their ranks. Then, when the Dark came, a number of the new HG mutinied in hopes of being spared. The old school HG could easily have put down this insurrection but it just never occured to them that such a thing could happen--Heron Guard? Mutiny? Impossible! So they were left with their pants down when their newbie colleagues threw open the gates in the middle of the battle and let some trow in to kick the Ibis Crown off the Emperor's head. (The Trow, having no use for magic--right?--didn't even notice when a loyal HG spirited the crown away). This is why the original Heron Guard had to take up the tiles--it really was their failure, not just an overwhelming enemy force. As to what happened to the mutineers--well, of course Balor killed them all and turned them into the Stygian Knights. That's why there are so many of the damned things in Clovis' mausoleum and guarding the Baron--these guys can't be trusted with Balor's (or Soulblighter's) real goodies, so he details them to guard bits of the light that are currently under his command but might change hands at any time.

This is, of course, wild speculation, but it's my theory and I'm sticking to it.

Hey, while I have your attention: one of the new units I'm developing for my campaign is a jman with a missile attack. Because I suck at 3d drawing the way I've chosen to do this is to show them attacking as normal--but then the head of the shovel flies off and hits the enemy at a distance, doing more damage than an arrow, less than a lit bottle. It seems a bit silly that they have an infinite number of shovel heads... but then the dwarves and archers don't seem to care where their ammo comes from. What I'd like from you folks is to know just how silly you think this sounds. I've thought about turning the shovel into a javelin like the soulless carry, but it just isn't the same, y'know? Any ideas, suggestions, comments are welcome.

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