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Re: AN becoming 3rd party night damnit (nt)

Posted By: duckyjo (ryanlinn.gould.pvt.k12.me.us)
Date: 12/7/1999 at 6:33 a.m.

In Response To: Re: AN becoming 3rd party night damnit (nt) (William Wallace)

: I have games mastered many games for Warhammer (which has
: a setting quite similar to Myth, but more medieval and
: dirty!), I have also done some Werewolf, Middle Earth
: and some GURPS. I have never done an eRPG though so
: someone would have to fill me in on the differences,
: but I do know to do the storyline part of the game and
: keep it flowing without bombarding the players with
: confusing rules!

I think I'll email you about that. The differences are not so hard to adjust to. There are major differences, but the main one is that eRPG GMing is better suited for writer types, as the usual kind is better suited for those who are good at quicker thinking. eRPG GMing allows the GM more freedom with dealing with the players because you have more time, and instead of having a few seconds to think of what will happen based on a character's action, but you have hours.

ummm... Oh yeah. I'll email you about some of that.

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