: You know, I've got to (to use a Microsoftism)
: "embrance and extend" your sarcastic remark
: here. Last AN, while generally fun, rather frustrated
: me at points when we were trying to decide which
: standard maps to play. "Stair of Grief"!
: "Shiver"! "Twice Born"! Everybody
: wanted to play the same maps we always play. Why not
: something new and different, like The Deceiver? Seems
: that would be a great game, everyone controlling a
: single unit (and I was willing to take none and do a
: running commentary, since we had 7 people). Or
: "Relic", like a lot of people were
: suggesting. We never did With Friend Like These, did
: we? That would be a great coop map, since you need to
: divide your attention over so many little groups. Have
: we done Through The Ermine? Seems that that would be
: rather nice too. Gate of Storms? Split our forces up
: and try to take all three paths at once.
: Or Chimera levels - while it sucks story-wise, it's still
: official Bungie material, and the gameplay is great.
: (I hope they release a Chimera 1.1 update that fixed
: all the little unprofessionalisms about it, like lack
: of new flavors for changed units. Should we pester
: Badlands? It wouldn't be that hard for them to fix it
: - hell, some of us could probably fix it, mail the
: fixes to them and Bungie for approval, and have them
: release them as a little differential patch (and an
: updated plugin, of course, for those who don't have it
: yet).
I agree with this. I don't mind getting 3rd party maps, as long as they are easy to download for PC's (ie in .zip format on a normal HTML page!) but I do now have Hotline so I can now get stuff there.
: On a related note, anyone interested in doing some
: eRPGing when GURPS Myth is released? I've already got
: a bit of a character sketched out, and I've got tons
: of potential NPCs (or PCs, if anyone want to use them)
: and a campaign storyline from an old Myth series I was
: writing.
I think this would be a good idea, especially since GURPS Myth gives ideas about how to run eRPG campagns. I don't know if you know, but there used to be a Myth eRPG (for TFL) that never really got started. I think the web page has gone down now, but I printed off some of the info from it while it was still up.. It wasn't particularly good material though.
In reply to duckyo's post below, I will probably concentrate more on the rules/guidelines part of the game now instead of the complete Myth storyline I had been doing, now that GURPS Myth has shown its mug to be quite good looking. What sort of dice system do you think would be good? D100 like Warhammer FRPG or a more White Wolf point allocation system? Personally, I enjoy the D100 thing a lot more but most games don't use it. I think GURPS uses a sort of points based thing.
By the way, does anyone there play Warhammer Roleplay? Its just that I downloaded a great adventure for it and I can sent it to you if you want.