: Or... Wait! You're right. I think we should play THE SAME
: 25 MAPS EVERY SINGLE TIME! Gee, that won't get old
: quick :P
You know, I've got to (to use a Microsoftism) "embrance and extend" your sarcastic remark here. Last AN, while generally fun, rather frustrated me at points when we were trying to decide which standard maps to play. "Stair of Grief"! "Shiver"! "Twice Born"! Everybody wanted to play the same maps we always play. Why not something new and different, like The Deceiver? Seems that would be a great game, everyone controlling a single unit (and I was willing to take none and do a running commentary, since we had 7 people). Or "Relic", like a lot of people were suggesting. We never did With Friend Like These, did we? That would be a great coop map, since you need to divide your attention over so many little groups. Have we done Through The Ermine? Seems that that would be rather nice too. Gate of Storms? Split our forces up and try to take all three paths at once.
Or Chimera levels - while it sucks story-wise, it's still official Bungie material, and the gameplay is great. (I hope they release a Chimera 1.1 update that fixed all the little unprofessionalisms about it, like lack of new flavors for changed units. Should we pester Badlands? It wouldn't be that hard for them to fix it - hell, some of us could probably fix it, mail the fixes to them and Bungie for approval, and have them release them as a little differential patch (and an updated plugin, of course, for those who don't have it yet).
On a related note, anyone interested in doing some eRPGing when GURPS Myth is released? I've already got a bit of a character sketched out, and I've got tons of potential NPCs (or PCs, if anyone want to use them) and a campaign storyline from an old Myth series I was writing.