: Hey everybody I am currently working on a Myth 2 plugin
: using the Shiver map and similar game play with
: heroes, but instead of using the heroes on Shiver this
: map will use the Fallen Lords. The player will have at
: their disposal Balor, Soulblighter, The Deceiver,
: Shiver, and if permited The Watcher using IronDuke's
: The Watcher collection used in Mazzarin's Demise 4. I
: already sent him an email. The enemy will be Alric
: using the TFL avatara collection. The enemy will be
: mostly composed of bowmen, dwarves, berserks, and
: heron guards. But not normal units... these will be
: just like their hero versions to give your Fallen
: Heroes a challange. You will also fight against ghosts
: of the enemies you just killed.
: You will also have other units you could control other
: than these 5 Fallen Heroes. Fetch, Thrall, Soulless,
: Wights, The Summoner, and any Light unit that you bind
: to your will using The Deceiver's Binding Dream. You
: will only have the 5 Fallen Heroes in the beginning.
: Balor will have the ability to summon a Fetch using
: mana. The Watcher will have the ability to instantly
: turn living units into undead units. When you find The
: Summoner he will have the ability to revive ghosts so
: you can either bind the reborn unit or turn it to an
: undead.
: I am still not done but so far everything is working
: fine. I was first worried if I would go over the limit
: of collections but so far it still loads. There are
: still things I am thinking of adding and making
: better. So how does this sound so far?
: -Pyro
Does anybody know a way using scripting to know if a certain unit selected in a unit test is a berserk, bowman, dwarf, etc. I would want to know for my plugin. I want The Watcher to turn units into undead and I would like the scripting to know if The Watcher targeted a berserk or a bowman or etc. So I can place either a Thrall, Soulless, or Wight.
-Pyro