: What's the best kind of Myth map to play on? Consider the
: following: A)1) Flat
: 2) Hills
: 3) Cliffs
: B)1) No Water
: 2) Puddles/ small ponds
: 3) Many ponds, rivers, lakes
: C)1) Ground burns a lot
: 2) Ground burns a little
: 3) Ground doesn't burn
: D)1) Tropical
: 2) Deciduous
: 3) Evergreen
: 4) Snowy
: E)1) Dense forest
: 2) Scattered trees (Plains)
: 3) No trees (Snow or desert)
: F)1) Inside (building/ cave)
: 2) Outside
: G)1) Day
: 2) Night
: H)1) Dark allegiance
: 2) Light allegiance
: I)1) Medieval (Regular Myth/ Chimera/ TSG)
: 2) Present/ recent past (WWII/Vietnam)
: 3) Future (Alien Dark Tide, Jinn)
: J)1) Multi: 2 players
: 2) Multi: 3/4 players
: 3) Multi: 5+ players
: 4) Solo: 1 player
: 5) Solo: 2 player co-op
: 6) Solo: 3+ player co-op
It depens of unit trading(units available in the map). If there are soulless i will use map fall of water, and if i had bowmen i would use maps with no water(flame arrows aren't efficient in water). So it depends of unit type that there are in map.
HGK