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Re: Asylum Units List/ Sign-up
Posted By: Pyro (139.94.16.75)
Date: 1/14/2004 at 1:33 p.m.
In Response To: Re: Asylum Units List/ Sign-up (Road)
: Yeah, for beta testing it would save alot on emory and
: updates if we stuck to bascic MythII collections
: (sprites) but once the map is balanced and works
: perfect the final release can replace the characters
: collections for more spice.
: The first problem that well face is the limit on
: "projectile groups" or "lighting"
: tags...to help this I suggest that alot of the units
: hard deaths (and soft deaths detonation)be the
: same..thatll save a few PGs.
: As I have stated befor the limit of teleport and
: lightning should be 4 as far as I remember (yes,
: together..not each of)...the fetches lightning uses 2
: alone and Teleport effects use them.
: If units do use the same collection than one of the units
: can have a Local Projectile Group like a fiery halo to
: make him look different.
: Balancing the units might be a bit tricky if the same
: players use the same character too.
: You do remember how we made it possible to let each
: player use their own character?...each team has one of
: each unit with only one being highlighted but can
: trade for another unit..best if they are all worth the
: same points :)
Yeah I remember about that. My unit will use the Mahir death projectile group which disappears. But I am adding an artifact. What is the limit for artifacts? I can't remember the limit for them.
-Pyro
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