: Exact quote, please, and resources to back it up. I
: recall something about Balor's secret, but the thing
: about the undead dosen't strike me.
See Gholsbane's post. It's from the Myth II character glossary, in the back of the manual.
: Well, all my research led to a chat log with you stating
: it and one of the first few posts here from you with
: some archived data, apparently.
If you check the "Names of the Fallen" page, I believe it still has the old part where I thought Bahl'al was Shiver.
: As the proprietor of the site, you, unfortunately, were
: the ideal target to lay this blame on, but at this
: point, I think it no longer matters, and I'll just be
: sticking to the facts of the game in future posts.
Thank you.
: Please state fact only, if you would. We don't see them
: doing anything of the sort, there is nothing in the
: texts to indicate that they do, etc.
It is in the texts. Soulblighter learned the reanimation of the dead, which was Balor's greatest secret. See Gholsbane's post, again.
: Rust DOES precipitate in water (settle to the bottom); it
: does not become a solution when they mix. I've seen
: enough rusted, rain-filled buckets to know. Also, iron
: oxide IS NOT a poison, you get plenty of iron filings
: in a box of Total cereal (the type of iron they use).
: In addition to that, there are very many potable
: sources of water that run through and among iron
: deposits- if you see red sediment on a riverbank, it's
: probably got iron inside of it.
This is scientifically true. Nevertheless, we see that the water in the Trow lands is a very deep, saturated red - and while it's true that this could be from the blood of the undead as Balor's armies march around there, and it is reffered to in one place as a "river a blood", it is also referred to as "pools of iron", and the tags for that media type reffer to it as "rusty water". So that's two canon sources saying Trow water is full of dissolved rust (nevermind that that's not possible... neither are walking dead or magic fireballs), and one source saying it's bloody water.
: Manastones? Come now....
It's the first assumption one would make - that I, and most others I've spoken to, have made - and it's also the explanation offered in GURPS, though you don't accept that as a source.
: There has been some discussion about the Dream of Unlife
: being a runestone, but I'd like to see some evidence
: supporting this before I consider it.
Runestones don't even exists as a concept if you're discarding GURPS. Before GURPS, 'Dream' was just Mythspeak for 'spell'. The 49 Dreams of Wyrd, Runestones, and all that derive entirely from GURPS Myth, or any unreleased materials it derives from. The One Dream is mentioned in Tales from Myth TFL, which would seem to reinforce the One Dream concept in GURPS - but there are many other things that support GURPS concepts and you discard it anyway, so no changing your own rules.