: Simple fact though.
: If the Myrkridia were/are native the Myth world, this is
: a possible problem...the Myrkridia would have so
: utterly dominated that something like the Cath Bruig
: Empire would never have been able to exist. Admitedly,
: I could be wrong, but based on how strong they are in
: Myth II versus your normal units, there would be no
: way it would have been possible.
I can't recall where, probably in GURPS, but it's been said that the Myrkridia used to be just a random ooh scary wah wah terror of the night like wolves were in medieval Europe, but not some terrifying world-shattering force. Then Moagim united them, taught them magic and made them an army to conquer the world, and THAT"s when things got real bad.
: Which is one small problem I have with Myth 3. Somehow,
: although the Cath Bruig are forced back to Llancarfan
: and the Downs, even though they have a (presumably)
: professional standing army that is the best in the
: world of Myth, Gower, with spearmen and berserks is
: able to survive. Someone got an explaination for that?
: Admitedly, I don't really mind, but it makes for an
: interesting arguement if anyone minds taking up the
: other end.
: Seraph