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Re: dire marshes

Posted By: kalamadea (h002078cfad1c.ne.client2.attbi.com)
Date: 1/5/2003 at 4:51 p.m.

In Response To: Re: dire marshes (Seraph)

Magic can be inherited any number of ways in fantasy worlds.

Those with magically skilled ancestors usually inherit powers-occasionally more power than the ancestors. This power manifests itself in early childhood, but doesnt reach maturity until the child does-usually on the eighteenth birthday. I've also encountered stories where the child's innate magical ability is not unlocked until a certain event, or sequence of events has come to pass (finding a certain sword, making a journey, etc.).

That does not always exclude others from using magic. Magic can be learned. The amount of magic one can learn is usually determined by their intelligence-usually scholarly sorts have the best luck. Wild men usually gain their powers by being as close to nature as possible-therefore gaining the ability to channel natures power.

Magic can also be gained through the use and weilding of magical artifacts. This can be an amulet, a sword, etc. These powers may be permanent or may wear off when contact with the artifact is relinquished.

And finally, magic can be bestowed upon a person. Either by another magic weilder, or some sort of powerful spirit (godly or otherwise), the ability to use magic can oft be granted. This is usually the case when a certain quest needs to be performed, and either the person "fated" to finish the quest dies or disappears mysteriously, or turns evil, etc. It may also be the case when a tournament of sorts takes place, to decide on who will go on the quest. The winner of the tournament usually receives some diving ability.

I think that the above modes of magic inheritance can be inherited to just about any fantasy work. Comments?

kal's old sk00l post

Messages In This Thread

  • dire marshes
    Gothmog (ool-43562621.dyn.optonline.net) -- 1/3/2003 at 4:11 p.m.
    • Re: dire marshes
      Gothmog (ool-43562621.dyn.optonline.net) -- 1/5/2003 at 8:44 a.m.
      • Re: dire marshes
        Seraph (adsl-66-123-169-205.dsl.sntc01.pacbell.net) -- 1/5/2003 at 12:25 p.m.
    • Re: dire marshes
      kalamadea (h002078cfad1c.ne.client2.attbi.com) -- 1/5/2003 at 11:36 a.m.
      • Re: dire marshes
        Gothmog (ool-43562621.dyn.optonline.net) -- 1/5/2003 at 12:08 p.m.
        • Re: dire marshes
          Seraph (adsl-66-123-169-205.dsl.sntc01.pacbell.net) -- 1/5/2003 at 12:32 p.m.
          • Re: dire marshes
            zeph (194.125.156.73) -- 1/5/2003 at 12:53 p.m.
          • Re: dire marshes
            kalamadea (h002078cfad1c.ne.client2.attbi.com) -- 1/5/2003 at 4:51 p.m.
          • Re: dire marshes
            Forrest of B.org (term1-28.vta.west.net) -- 1/6/2003 at 3:34 a.m.
          • Re: dire marshes
            Doom (207.239.12.200) -- 1/7/2003 at 10:35 a.m.
      • Re: dire marshes
        Gothmog (ool-43562621.dyn.optonline.net) -- 1/5/2003 at 1:58 p.m.

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