: Of course, Myth III is covering a longer period of time,
: so it can skip around, find events that are
: meaningful, Myth I and II really don't have that
: luxury.
: Personally, call me a heretic, but I prefer Myth II's
: graphics to Myth III's.
: Seraph
That's because Myth II and I used sprites, whereas Myth III used actual interactive 3D graphics for units and stuff like plants and satchel charges (are there satchel charges in M3?). A sprite can look more visually appealing than the other way, although it doesn't interact with movement of the camera as well.
dm