: Here's a question...totally off the topic, but
: interesting to me.
: In Myth I, would there have been warriors (as opposed to
: Berserks) up until Alric flung the Legion at Balor's
: Fortress?
: They don't seem to have a very long life expectancy.
: If so, why do we suddenly stop seeing them at all in Myth
: II after the Gate of Storms...I don't think most of us
: lost all our warriors on that level...then again,
: "not a single man from the outer guard made to
: the ship."
: Seraph
I think of it as being more a case of Berserkers being the elite of the Legion. As the game progresses, the Commander (ie. you) is sent into missions of a far greater strategic significance than those that took place at the start. The Legion still contains Warriors (in fact, they probably make up the bulk of the troops), but the fact remains that they /are/ just rank-and-file troops, and for missions like decapitating Balor, you need troops with more backbone.
You can see a similar thing in Myth3. In Connacht's final attack on the Trow and in his final blitz against Moagim, you normally get a roughly even mixture of warriors and berserkers, since your army probably represents a far larger number of troops scaled down. However, in those missions where Connacht is sending a small strikeforce to do something improbably heroic, he just sends in berserkers and a few heron guard.